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LuckyDee

243 Audio Reviews

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Good work! Great atmosphere, nice mix of voice, sounds and music - only remark I have is that the volume of the voice is way too low compared to the rest. Just look at the visual above and see how much headroom you still have left on it. Polish up on those engineering skills a bit and you'll be doing great.

Sharptouth-NSFW-VA responds:

Thank you that is genuinely very helpful info. This was my first try at this kinda project I've got a few more lined up ill be sure to use these in my notes

Nice man! Definition of the drums could be a little better possibly, but the headphones I'm using right now have seen better days...

FarFromSundown responds:

It's honestly probably not your headphones lol. I wrote, recorded and mixed this in just under 3 hours so chances are it's probably the lack of time on it, if I'm being honest with myself lol. Glad you dig it tho!

Hey man, as I put up in the Audio Pub Discord, I wasn't going to leave an in-depth review of the tracks I judged proactively, but in your case I'm making an exception. I stand by the (poor) score I gave you, but your track has so far been the only one where it pained me to do so. My judgment is split 50/50 between composition and production values. Your composition is bloody awesome. In terms of songwriting, you definitely have what it takes and the nostalgia levels are through the roof. But the dynamic processing on the track is so bad that the final production is just, well... bust. Every single beat every single instrument is fighting to be the loudest, adding a huffing and pumping quality to the sound that just makes the song impossible to listen to - and all the while your not even close to mixing/mastering at full volume. So you have tons of headroom to fix this, which all go completely unused. It's like serving a chicken that is absolutely exquisitely marinated but also fried for several hours and thus impossible to chew, and digestibility is still a very solid prerequisite.

My advice to you: read up on dynamic processing and focus on giving all the instruments their proper place in the mix in terms of loudness. Once you have the dynamics down, you can further fine-tune that positioning using EQ and some reverb/delay.

You get a better grasp on this and your songs could be insanely awesome. I'm very sorry you didn't make it to the next round, but I hope this helps you to up your game and do incredibly well on the next challenge. Feel free to get in touch with me if you want to discuss further.

Cheers,

D

Daveisgr81 responds:

Thanks for taking the time to let me know - I appreciate the feedback! I'll get in touch over the next few weeks and am already working on this processing :)

\m/

LexRodent responds:

\m/ ( º o º ) \m/

Sounds great! Good range of voices, good production quality - you got this

Great work Zaaz, goes perfectly with the animation

ZaazNG responds:

Thank you so much, Dee! :D

Awesome work! Grrrrroooooooooveessss :3

This was one of the highlights of the Collab for me - awesome work by all involved <3

There are not enough stars on this scale. This is sheer fucking awesome. Despite the clearly top of the line, cutting edge production, there's something in most sections that strongly reminds me of 90's tracker songs - can't put my finger on what exactly it is, possibly the choice of samples. And then there's the really tight syncopation in all parts of the song, interlocking like clockwork... You, sir, are insanely good at this.

Awesome work man, nice layers, good use of samples, sounds keep evolving all over the place - respect!

Ukatz responds:

Thanks, this is first project I really worked on :3

Never half-ass two things.
Whole-ass one thing.

Dennis van Lamoen @LuckyDee

Age 44

VA/Singer/Producer

Netherlands

Joined on 12/15/13

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